Post by Admin on Jun 25, 2024 20:55:00 GMT
What is Mu Online?
Mu Online is an MMORPG videogame created by Webzen in 2001 where players defeat monsters to level up their characters, gathering or creating gear on the way, to become the most powerful player in the server.
Particularly, Old School MuOnline is a recreation of the very first version of this game, known as 97d-99i. In this version, players choose from a selection of 4 different classes and set foot in the Continent of Mu.
In order to gain experience and thus to level up, a player needs to fight monsters (also known as "mobs"). MU is populated by a large variety of monsters, from simple ones like goblins and spiders, to stronger ones such as the Gorgon, Tantallo or Zaikan (the latter modified in this particular server to be very powerful). Each monster-type is unique, has different spawn points, and drops different items.
Characters
At the start of the game the players can choose between 3 different character classes: Dark Wizard, Dark Knight and Fairy Elf. Players can unlock a forth character, the Magic Gladiator, as they progress with any of the other characters.
Each class has its specific powers and items. As characters level up and complete quests, they can transform themselves into stronger classes (also known as Evolve). An evolution improves the character stats and lets them access to new spells, skills, weapons and wings as well as an associated change in appearance.
Like most RPG games, characters in MU can use many different kinds of magic and special abilities. Each character has its own set of spells and some weapons may come with special skills to provide the character with extra attacks and defences.
Casting a spell or using skills costs MP (mana, or magic point) and sometimes AG (stamina).
Getting hit by monsters or other players depletes the character's HP (life, or hit point).
HP is displayed in-game as a red diamond at the bottom left of the screen. You can refill this by consuming Healing Potions.
MP is displayed as a blue diamond at the bottom right of the screen. You can refill this by consuming Mana Potions.
AG is displayed as a purple tube to the right of the MP. This is refilled automatically and cannot be refilled with potions.
HP status can change from Red to Green when the character is poisoned, which hits the character's life for a small period of time. You can use Antidote potions to heal from poison.
Every time a character levels up, they earn 5 Stat Points that can be used to increase any of the Strength, Agility, Vitality and Energy stats, successfully increasing the character's attack damage, attack rate, attack speed, life (HP), mana (MP) and skill damage. You can add these stats in your Stats window by pressing the (+) button.
Dark Wizard
Dark Wizards study the mystical arts, crafting the elements of nature into powerful spells such as Fireballs, Aqua beams, and Fire Storms.
They have the highest Energy of all the character classes. He is a mage which deals magical damage from range. He is able to teleport, and has a good selection of spells.
The main stats to increase are Energy and Agility, however, Strength is also required to be able to equip items.
Life per level: 1
Mana per level: 2
SD per level: 0.5
Dark Knight
These dedicated warriors train endlessly to perfect their sword techniques.
They channel their high Agility and Physical Strength stats into direct and area attacks using skills such as Twisting Slash, Death Stab and Rageful Blow. He is a warrior which deals good amounts of damage. He can be a tank too (close range fighting).
The main stats to increase are Strength and Agility, and a bit of Vitality (the latter for tank).
Life per level: 2
Mana per level: 0.5
SD per level: 1
Fairy Elf
The fairy elves are skilled in both archery and magic, combining the two to provide both offensive and defensive support. Their abilities include special arrow attacks as well as the power to Buff the Attack and Defence for themselves and other characters. You can either have an Energy based Elf to use it as a support character; or an Agility based Elf which is a good for fighting.
The main stats to increase are Agility for fighting elves, or Energy for support elves; however, Strength is also required to be able to equip items.
Life per level: 1
Mana per level: 1
SD per level: 0.5
Magic Gladiator
These warriors combine spell and sword, bringing both to bear in the defence of MU; their arsenal includes abilities of both the Dark Knight and the Dark Wizard classes.
You can unlock this character when reaching level 220 with any other character.
Unlike the other characters, the Magic Gladiator earns 7 stat points per level.
Depending on the type of Magic Gladiator you want, you can aim for a Dark Wizard build (based on Energy and Agility) or a Dark Knight build (based on Strength and Agility).
Life per level: 1
Mana per level: 1
SD per level: 0.5
All characters have a maximum of stat points they can add for each type of stat: 32767. This can be achieved by "Resetting" the character. Every time a character reaches level 350, they have reached their maximum level within the game, and they are unable to level up anymore regardless of how many more monsters they kill. Hence, the character needs to be "Reset" which means bringing the character level back to 1. Don't worry, in this server Characters keep their stat points you have already added so you can keep becoming more powerful until reaching "Full Stats" (which means having all stats with 32767 points). The reset can be done through the website.
Warning: Please note that this version of mu was not designed to have resets and therefore wasn't designed to be able to reach the 32767 max stats. Hence some Characters will face issues when reaching certain amount of stats, particularly Dark Wizards/Soul Masters and Magic Gladiators. Please see the section of Problems and Bugs in our Forum.
Inventory and Stats
At the beginning you need to access your stats and inventory.
The Stats can be accessed by pressing C in the keyboard or pressing the magnifier button at the bottom centre of the screen. Here is where the character level is displayed, together with their stats values for Strength, Agility, Vitality and Energy, and also the character's attack damage, attack rate, attack speed, life (HP), mana (MP) and skill damage.
For every level, the Character will be rewarded 5 points (or 7 for Magic Gladiator). These extra points will appear in this window. You can add these points to your desired stat by pressing the (+) button next to the stat name.
Adding stat points to Strength will increase the amount of Physical damage dealt to monsters and other players. It's also a requirement to equip some items.
Adding stat points to Agility will increase the attack speed, defence and stamina. It's also a requirement to equip some items.
Adding stat points to Vitality will increase your maximum HP.
Adding stat points to Energy will increase the amount of Wizardly damage dealt to monsters and other players, as well as increasing your maximum MP. It's also a requirement to learn new magic scrolls.
The Inventory is accessed by pressing V in the keyboard or pressing the backpack button next to the Stats (magnifier) button. Here you will be able to visualise the items you are equipping at the top. You are able to equip:
- a pet (the image of a Fairy) which includes Satan, Guardian Angel, Horn of Unilia and Dinorant.
- a set of wings
- a helm
- 2 weapons (or 1 weapon and 1 shield, or 1 bow/crossbow and 1 set of bolts/arrows, dependant of your character class)
- gloves
- pants
- boots
- 2 rings (ring of ice or ring of posion)
- a pendant (pendant of fire or pendant of lightning)
Below it's your inventory storage space. Each item occupies a number of slots from your inventory. You can click and drop items up to the equipping space to equip the items for your character, taking into account the requirements of the item: required stats, level, character class and character evolution.
Below the inventory spaces you will find the amount of Zen that you possess. The Zen is the in-game currency and is used for teleporting (also known as warping), buying items from shops, item crafting, etc. You can also sell items to shops for Zen.
As you progress in levels, you will unlock the "Repair" option (hammer button), also included in the inventory screen below the Zen field.
By unlocking the Repair function, you don't need to go to a shop to repair items, you can do it by yourself (zen is used). Otherwise you can visit the in-game shops to fix your broken items. Broken items are defined by it's durability, and when they reach 0 the item becomes unusable (its benefits don't count on your stats anymore). Luckily for you, these old game versions allow you to keep the item even if it's broken, and simply repair it by going to a shop or fixing it yourself. You don't need to wait until the item reaches 0 durability to fix it. You can do it anytime it's durability decreases.
Gameplay
After you have created an account MU and you have logged in and chosen a character, it's time to go kill some mobs to level up!
You can kill only a few monsters with your bare hands. You will need spells, items and potions to defeat them without dying. Death has a penalty of losing some experience points, zen and sometimes even items from your inventory, so try not to die! It's also a good and fun idea to play with other players forming a party or guild. You can also create 2 accounts which can be connected at the same time using a windows minimiser, so you can start with multiple characters (much easier for you to level up, farm, etc.).
First you jump in the game and head to the easiest monsters: the Spiders in Lorencia for the Dark Knight, Dark Wizard and Magic Gladiator (which can be found in the south (down) exit of the city) or the golbins in Noria for the Fairy Elf (at the south west (bottom and then left) exit of the city).
Try to find lone monsters that are on their own, instead of group of monsters, in order to reduce the probability of being killed, at least until you can gather enough zen to buy items in the different in-game shops. Take advantage of the range attacks for the Dark Wizard and Fairy Elf to kill the monsters from afar before they have a chance to attack you.
After killing some mobs, you will notice that you are not killing fast enough, so you need to search for some spells and gear. Some may be found in the in-shops or by the monsters drops.
You can find shops in most maps' safe-zones. You can buy some starting items from there, and some potions for healing and mana too. Shops are NPCs which are selling items to you for a certain amount of zen (which is dropped from mobs or by selling items to the shops). After you find some spells and weapons you can level up easier.
As you continue levelling up, you should also continue searching/obtaining better items. Note that items are designed for each class (as well as spells), hence not all items can be equipped by all character classes.
As you continue progressing you will need to move to other maps in the game to find more powerful monsters. You can do this by walking to defined entrances or by teleporting (also known as Warp) using the command "/move <destination>". For details of commands and location of entrances, check this thread. The order of maps in terms of monsters level and difficulty are:
1. Lorencia (where the Dark Knight, Dark Wizard and Magic Gladiator start)
1. Noria (where the Fairy Elf start)
2. Davias
3. Dungeon
4. Atlans
5. Lost Tower
6. Tarkan
7. Icarus
8. Exile
9. Stadium/Arena (this is a special map that can only be accessed by VIP using the "/move stadium" command, and has a selection of monsters for all levels).
We have added Spots, which are concentrations of monsters in close proximity to each other. There are Spots in every map and details can be found here.
Once you reach level 350 (or 330 if you are VIP) you can perform a Reset, which will keep your current stats but will set your level back to 1. You will also be able to keep your gear and learnt skills to use them against the low-level monsters. The first reset is always the hardest, but once you have done your first reset, levelling up will become increasingly easier. You will also be able to kill monsters that would have been too hard (or even impossible) to kill before your first reset. Continue levelling up and resetting to increase your stat points and reach the maximum 32767. Once you get near to full stats you will be able to accept the challenge of killing the strongest monster of all: the Zaikan.
Before reaching your first reset, we recommend sticking to monsters up to Lost Tower and Atlans. Move progressively from Lorencia/Noria to Davias/Dungeon > Atlans low level monsters > Lost Tower > Atlans high level monsters. Tarkan, Icarus and Exile would be too strong to fight on your own, but you can try them after you have done your first reset.
Moreover, before your first reset you should be able to kill the Golden monsters Small Dragon, Goblin and Titan. To kill the big Golden Dragon you would require at least 1 reset. Then you can proceed with the Golden Lizard King and finally the Golden Tantallo.
Events such as Blood Castle, Devil Square and Sky Event might be a bit hard to complete before your first reset. However, if you want to attempt to overcome them, remember to buy lots of level +9 potions (sold by the Potion Girl)!
Items
There are different types of items. Some are equipable, meaning that you can wear them to improve your stats. Others are consumables, meaning you can learn new skills or recover your HP/MP when using them. You also have jewels used for items improvements and combinations, and you have some other special items that you can throw to the floor for them to drop a more powerful item at random.
On each equipable item the damage, defence, required stats and information are displayed if you move your cursor over it. They also indicate which class they can be used/equipped by.
Weapons, Sets, Shields, Pendants, Rings and Wings are equipable items.
Equipable items can be levelled up (except for Rings, Pendants and Pets) using jewels. The higher the level, the more powerful the item is (higher attack or higher defence) but also would require higher Strength, Agility and even Level to be able to wear them. Jewels of Bless can be used to level up items up to +6 and have 100% success rate. Jewels of Soul can be used to level up items up to +9 and has a 50% success rate (note that if it fails over +7, the item will go back to +0 level). A combination of Jewel of Soul, Jewel of Bless and Jewel of Chaos can be used to increase the level to +10 and +11 using the Chaos Machine (note that failing to do this combination will mean the item being destroyed and losing it forever). +11 is the highest you can level up an item.
Items can have extra damage or defence by using Jewel of Life. These Jewels have 50% success rate and if they fail the item loses its extra damage/defence. You can increase this stat up to 7 times.
Items can come with "Luck" which increases the rate of using jewels on that item.
To use jewels, simply click on the Jewel you want to use to select it, and them click over the item you want to increase its level to apply.
You can search most of the items/jewels by killing monsters (also known as Farming) or participating at in-game events such as Blood Caste, Devil Square, Golden Invasions, Quests and Sky Event.
Equipable items come in two forms: Normal and Excellent. Excellent items are normal items with 1 or more excellent options and their name is displayed in Green when you hoover over them. They will have an increased attack or defence value compared to Normal items and hence will also require more Strength and Agility to be able to wear them. These are the most valuable items in the game and they can be found in rare drops from monsters, by throwing a Box of Kundun from the Inventory to the floor, or from events.
The more powerful the item is, the more Strength, Agility and Level will require to equip them.
Weapons
Are equipable items. The different weapon types are: Swords, Aces, Maces, Spears, Staffs, Bows and Crossbows.
There are 2 types of damage dealt by weapons: Physical damage and Wizardry damage. If your character is a "warrior" type character (Dark Knight, Strength Magic Gladiator, etc), the damage that you are looking for is the Physical one, written at one or two handed attack power. If your character is a "mage" type character (Dark Wizard, Energy Magic Gladiator, etc), you need to take into account the Wizardry damage of the item.
Some weapons come with special skills that can be used at Mana and/or Stamina cost to perform more powerful blows.
Sets and Shields
Are equipable items. The different defence items are: Armours, Helms, Boots, Gloves, Pants and Shields.
Some set items gives you extra skills. Boots that are at least +5 or higher level allows the wearer to increase their walking speed (run). Gloves that are at least +5 or higher level allows the wearer to swim faster (applicable in Atlans).
Some shields might have their own skills too, such as increasing defence for a small amount of time.
Rings / Pendants
Are equipable items but cannot increase their level. Rings have similar attributes as Set Items while Pendants have the same attributes as Weapon Items.
They also give the wearer some resistance to their type.
- Ring of Poison: reduces the chance of getting poisoned by a monster or another player.
- Ring of Ice: reduces the chance of getting frozen by a monster or another player.
- Pendant of Fire: reduces the chance of being blown away when being attacked by some fire spells.
- Pendant of Lightning: reduces de chance of being blown away when being attacked by some sparks spells (lightning attacks).
The higher the level of the pendant (only found in events and webshop), reduces further the chances of being affected by any of the adverse statuses.
Wings
Are equipable items. Wings have similar attributes as Set Items and cannot be found in the wild by killing monsters. Wings can only be created using the Chaos Machine. See the Create Wings thread to know more about how to create them. Wings are used to access Icarus and it's a requirement to enter the Sky Event. Wings also increases the walking speed (fly).
Pets
Are equipable items but cannot increase their level. They cannot be fixed either and once their durability reaches 0 the pet is destroyed.
The available pets are:
- Satan: Increases damage
- Guardian Angel: Absorbs damage and increases max HP.
- Horn of Unilia: Increases walking speed (cannot be worn in Atlans)
- Dinorant: Allows you to access Icarus like you were wearing Wings (cannot be worn in Atlans) and increases damage and absorbs damage. It's not dropped by any monster, and can only be created in the Chaos Machine with 10 Horns of Unilia (all must have max durability) and 1 Jewel of Chaos.
Scrolls and orbs
Are consumable items to learn new skills and magic attacks. Scrolls can be consumed by Dark Wizards and Magic Gladiators. Orbs can be consumed by Dark Knights, Magic Gladiators and Fairy Elves. Check each item description to check their Energy, Level and Class requirements. To learn them, simply do a right-click on the item and it's done. The new skill will appear in the skills menu that can be accessed by pressing the skill button at the bottom centre of the screen (to the left of the Stats, Inventory and Guild buttons). To attack using skills, first select the skill you want to use to make it active, and then right-click on the monster or player.
Most of the scrolls and orbs are sold by shops within the game. However, there are some high level scrolls and orbs that are only dropped by monsters.
Jewels
-Jewel of Bless: directly increasing the item level, also used for some Chaos Machine combinations.
-Jewel of Soul: directly increasing the item level, also used for some Chaos Machine combinations.
-Jewel of Life: used to increase the extra damage/defence option of an item.
-Jewel of Chaos: used in Chaos Machine combinations, it's the key jewel for all mixes.
-Jewel of Creation: used in Chaos Machine combinations.
Potions
Potions are consumable items that restores Life and Mana. They are sold by the Potion Girl and other NPCs in the game. They can also be dropped by monsters.
When you have a potion in your inventory, the game interface updates with the potion, displaying it to the left of the skill button at the bottom centre of the screen (to the right of the HP red diamond).
To consume a potion, you can right click on it or you can use the keyboard hot keys Q, W and E.
Other special items
Check out this thread to learn more about other special items.
Shops and NPCs
If you want to buy Healing Potions, Mana potions, some items/spells, you need to go to the safe zones of some cities where Non-Character-Players (also known as NPCs) sell some of these items for zen.
You also have an account Vault (also known as Stash), where you can deposit your items. These items can be shared between your characters within the same account. It is located in almost every safezone of a city and can be accessed by talking (clicking) to the Vault Keeper.
The Chaos Goblin, in Noria, is where you can combine items to increase their level or craft other items.
Evolutions
You can evolve your Dark Wizard to a Soul Master (SM), your Dark Knight to a Blade Knight (BK) and your Fairy Elf into a Muse Elf (ME), which enables them to wear more powerful weapons and sets, learn more powerful skills and magic, and wear 2nd Class Wings. They also have increased stats. Magic Gladiators cannot evolve.
To start this quest you need to talk to Priest Savina in Davias (185, 31) once you reach level 150.
First Task
In the first part of this quest you will be asked to find the "Scroll of Emperor". This quest item is usually dropped in Atlans and LostTower 1~3, by killing the low level mobs.
This item cannot be dropped while in Party, so you will have to search for it on your own. Pay attention to the monsters drops, but if you miss it, don't worry, it will drop again. Just keep killing those monsters.
Once you find it, return to Priest Savina who will reward you and give you the second task.
Second Task
After finding the Scroll, for the second part you will be asked to find another item. This item will be different for each Character Class.
The item drops in LostTower 7, Atlans 3 and Tarkan.
Once you find the item, return to Priest Savina who will reward you with the Evolution and some bonus Stat Points.
You will now be able to equip those items that were only available for the evolved characters.
In-game Events
There are in-game events that are run periodically and daily for you to enjoy, level up and get items. Click on each of the events to find out more about them:
- Blood Castle
- Devil Square
- Golden Invasion
- Sky Event
- Zaikan Attack
We also have custom daily events such as Party Bonus, Lucky Jewels, Happy Hour and Lucky Mixes. Find more about them in this thread.
There are also custom quests that allow you to get extra experience, levels and items to help you progress in the game. You can find more information about it here.
Interacting with other Players
Chat
Mu Online has a built-in chat system that allows all visible players to easily communicate via text. Press the Enter in your keyboard once to open the chat interface. On the left you can write the message. On the right there's a field to enter another Character's name - this is used to "whisper" or chat so that only that character can see your messages. If you want the message to be seen by everyone in the nearby area, leave this space empty. Once you have finished your message, hit Enter again and the message will be sent.
If you want to send a broadcast message (i.e. a message that can be seen by all players in the server), start your message with "/post " followed by the message. Then hit enter. The message will appear with a yellow background.
Party
Players can choose to team up with other players in a "Party", in which players cooperate against enemy monsters to share and increase experience and loot. You can start a party by entering the command "/party" in your chat interface and hitting Enter while pointing at the Character you want to party with. Note that there cannot be a level gap greater than 130 levels in order to initiate a party.
Guild
You can create (talk to the guard in the centre of Davias city) or join a guild (by using the command "/guild" and pointing to the Guild Master). A guild is a team of players who can unite their forces to conquer the Continent of Mu. Guilds tend to have events and players helping each other by exchanging items or levelling up. You can see when a guild team member is online by pressing the G key in the keyboard or pressing the Flag button next to the Stats (Magnifier). Guilds can fight against each other in Wars and the winner gets a Point that counts towards the Guild Ranking. Guilds also earn points by increasing the level and stats of their members and participating on in-game events.
PK (Player Killer)
Outside of a duel, PvP fighting is possible but, in a way, "discouraged". When one player attacks another (which is done by holding the Control key in the keyboard and clicking on a Character) a self-defence system is activated, in which the attacked player may attack and kill the aggressor within a time limit without suffering penalty. Self-defence is also activated when a player attacks an Elf's summoned creature. Outlaws or Killers have disadvantages during gameplay, depending on their Outlaw level.
Trade
You can trade items with other players by using the "/trade" command and pointing at the character you want to start a trade with. Once the trade has been accepted, a new window will open where you can place items you want to give to the other Character in the bottom space. The items that the other Character wants to trade will appear in the top space. Once you are both ready to perform the trade, click on the "O" button and once the other Character does the same, the exchanged items will appear in the respective inventories. Make sure you have enough space in your inventory for the trade or the trade will be cancelled!
Commands
For a basic list of commands and key shortcuts, visit this thread.
Mu Online is an MMORPG videogame created by Webzen in 2001 where players defeat monsters to level up their characters, gathering or creating gear on the way, to become the most powerful player in the server.
Particularly, Old School MuOnline is a recreation of the very first version of this game, known as 97d-99i. In this version, players choose from a selection of 4 different classes and set foot in the Continent of Mu.
In order to gain experience and thus to level up, a player needs to fight monsters (also known as "mobs"). MU is populated by a large variety of monsters, from simple ones like goblins and spiders, to stronger ones such as the Gorgon, Tantallo or Zaikan (the latter modified in this particular server to be very powerful). Each monster-type is unique, has different spawn points, and drops different items.
Characters
At the start of the game the players can choose between 3 different character classes: Dark Wizard, Dark Knight and Fairy Elf. Players can unlock a forth character, the Magic Gladiator, as they progress with any of the other characters.
Each class has its specific powers and items. As characters level up and complete quests, they can transform themselves into stronger classes (also known as Evolve). An evolution improves the character stats and lets them access to new spells, skills, weapons and wings as well as an associated change in appearance.
Like most RPG games, characters in MU can use many different kinds of magic and special abilities. Each character has its own set of spells and some weapons may come with special skills to provide the character with extra attacks and defences.
Casting a spell or using skills costs MP (mana, or magic point) and sometimes AG (stamina).
Getting hit by monsters or other players depletes the character's HP (life, or hit point).
HP is displayed in-game as a red diamond at the bottom left of the screen. You can refill this by consuming Healing Potions.
MP is displayed as a blue diamond at the bottom right of the screen. You can refill this by consuming Mana Potions.
AG is displayed as a purple tube to the right of the MP. This is refilled automatically and cannot be refilled with potions.
HP status can change from Red to Green when the character is poisoned, which hits the character's life for a small period of time. You can use Antidote potions to heal from poison.
Every time a character levels up, they earn 5 Stat Points that can be used to increase any of the Strength, Agility, Vitality and Energy stats, successfully increasing the character's attack damage, attack rate, attack speed, life (HP), mana (MP) and skill damage. You can add these stats in your Stats window by pressing the (+) button.
Dark Wizard
Dark Wizards study the mystical arts, crafting the elements of nature into powerful spells such as Fireballs, Aqua beams, and Fire Storms.
They have the highest Energy of all the character classes. He is a mage which deals magical damage from range. He is able to teleport, and has a good selection of spells.
The main stats to increase are Energy and Agility, however, Strength is also required to be able to equip items.
Life per level: 1
Mana per level: 2
SD per level: 0.5
Dark Knight
These dedicated warriors train endlessly to perfect their sword techniques.
They channel their high Agility and Physical Strength stats into direct and area attacks using skills such as Twisting Slash, Death Stab and Rageful Blow. He is a warrior which deals good amounts of damage. He can be a tank too (close range fighting).
The main stats to increase are Strength and Agility, and a bit of Vitality (the latter for tank).
Life per level: 2
Mana per level: 0.5
SD per level: 1
Fairy Elf
The fairy elves are skilled in both archery and magic, combining the two to provide both offensive and defensive support. Their abilities include special arrow attacks as well as the power to Buff the Attack and Defence for themselves and other characters. You can either have an Energy based Elf to use it as a support character; or an Agility based Elf which is a good for fighting.
The main stats to increase are Agility for fighting elves, or Energy for support elves; however, Strength is also required to be able to equip items.
Life per level: 1
Mana per level: 1
SD per level: 0.5
Magic Gladiator
These warriors combine spell and sword, bringing both to bear in the defence of MU; their arsenal includes abilities of both the Dark Knight and the Dark Wizard classes.
You can unlock this character when reaching level 220 with any other character.
Unlike the other characters, the Magic Gladiator earns 7 stat points per level.
Depending on the type of Magic Gladiator you want, you can aim for a Dark Wizard build (based on Energy and Agility) or a Dark Knight build (based on Strength and Agility).
Life per level: 1
Mana per level: 1
SD per level: 0.5
All characters have a maximum of stat points they can add for each type of stat: 32767. This can be achieved by "Resetting" the character. Every time a character reaches level 350, they have reached their maximum level within the game, and they are unable to level up anymore regardless of how many more monsters they kill. Hence, the character needs to be "Reset" which means bringing the character level back to 1. Don't worry, in this server Characters keep their stat points you have already added so you can keep becoming more powerful until reaching "Full Stats" (which means having all stats with 32767 points). The reset can be done through the website.
Warning: Please note that this version of mu was not designed to have resets and therefore wasn't designed to be able to reach the 32767 max stats. Hence some Characters will face issues when reaching certain amount of stats, particularly Dark Wizards/Soul Masters and Magic Gladiators. Please see the section of Problems and Bugs in our Forum.
Inventory and Stats
At the beginning you need to access your stats and inventory.
The Stats can be accessed by pressing C in the keyboard or pressing the magnifier button at the bottom centre of the screen. Here is where the character level is displayed, together with their stats values for Strength, Agility, Vitality and Energy, and also the character's attack damage, attack rate, attack speed, life (HP), mana (MP) and skill damage.
For every level, the Character will be rewarded 5 points (or 7 for Magic Gladiator). These extra points will appear in this window. You can add these points to your desired stat by pressing the (+) button next to the stat name.
Adding stat points to Strength will increase the amount of Physical damage dealt to monsters and other players. It's also a requirement to equip some items.
Adding stat points to Agility will increase the attack speed, defence and stamina. It's also a requirement to equip some items.
Adding stat points to Vitality will increase your maximum HP.
Adding stat points to Energy will increase the amount of Wizardly damage dealt to monsters and other players, as well as increasing your maximum MP. It's also a requirement to learn new magic scrolls.
The Inventory is accessed by pressing V in the keyboard or pressing the backpack button next to the Stats (magnifier) button. Here you will be able to visualise the items you are equipping at the top. You are able to equip:
- a pet (the image of a Fairy) which includes Satan, Guardian Angel, Horn of Unilia and Dinorant.
- a set of wings
- a helm
- 2 weapons (or 1 weapon and 1 shield, or 1 bow/crossbow and 1 set of bolts/arrows, dependant of your character class)
- gloves
- pants
- boots
- 2 rings (ring of ice or ring of posion)
- a pendant (pendant of fire or pendant of lightning)
Below it's your inventory storage space. Each item occupies a number of slots from your inventory. You can click and drop items up to the equipping space to equip the items for your character, taking into account the requirements of the item: required stats, level, character class and character evolution.
Below the inventory spaces you will find the amount of Zen that you possess. The Zen is the in-game currency and is used for teleporting (also known as warping), buying items from shops, item crafting, etc. You can also sell items to shops for Zen.
As you progress in levels, you will unlock the "Repair" option (hammer button), also included in the inventory screen below the Zen field.
By unlocking the Repair function, you don't need to go to a shop to repair items, you can do it by yourself (zen is used). Otherwise you can visit the in-game shops to fix your broken items. Broken items are defined by it's durability, and when they reach 0 the item becomes unusable (its benefits don't count on your stats anymore). Luckily for you, these old game versions allow you to keep the item even if it's broken, and simply repair it by going to a shop or fixing it yourself. You don't need to wait until the item reaches 0 durability to fix it. You can do it anytime it's durability decreases.
Gameplay
After you have created an account MU and you have logged in and chosen a character, it's time to go kill some mobs to level up!
You can kill only a few monsters with your bare hands. You will need spells, items and potions to defeat them without dying. Death has a penalty of losing some experience points, zen and sometimes even items from your inventory, so try not to die! It's also a good and fun idea to play with other players forming a party or guild. You can also create 2 accounts which can be connected at the same time using a windows minimiser, so you can start with multiple characters (much easier for you to level up, farm, etc.).
First you jump in the game and head to the easiest monsters: the Spiders in Lorencia for the Dark Knight, Dark Wizard and Magic Gladiator (which can be found in the south (down) exit of the city) or the golbins in Noria for the Fairy Elf (at the south west (bottom and then left) exit of the city).
Try to find lone monsters that are on their own, instead of group of monsters, in order to reduce the probability of being killed, at least until you can gather enough zen to buy items in the different in-game shops. Take advantage of the range attacks for the Dark Wizard and Fairy Elf to kill the monsters from afar before they have a chance to attack you.
After killing some mobs, you will notice that you are not killing fast enough, so you need to search for some spells and gear. Some may be found in the in-shops or by the monsters drops.
You can find shops in most maps' safe-zones. You can buy some starting items from there, and some potions for healing and mana too. Shops are NPCs which are selling items to you for a certain amount of zen (which is dropped from mobs or by selling items to the shops). After you find some spells and weapons you can level up easier.
As you continue levelling up, you should also continue searching/obtaining better items. Note that items are designed for each class (as well as spells), hence not all items can be equipped by all character classes.
As you continue progressing you will need to move to other maps in the game to find more powerful monsters. You can do this by walking to defined entrances or by teleporting (also known as Warp) using the command "/move <destination>". For details of commands and location of entrances, check this thread. The order of maps in terms of monsters level and difficulty are:
1. Lorencia (where the Dark Knight, Dark Wizard and Magic Gladiator start)
1. Noria (where the Fairy Elf start)
2. Davias
3. Dungeon
4. Atlans
5. Lost Tower
6. Tarkan
7. Icarus
8. Exile
9. Stadium/Arena (this is a special map that can only be accessed by VIP using the "/move stadium" command, and has a selection of monsters for all levels).
We have added Spots, which are concentrations of monsters in close proximity to each other. There are Spots in every map and details can be found here.
Once you reach level 350 (or 330 if you are VIP) you can perform a Reset, which will keep your current stats but will set your level back to 1. You will also be able to keep your gear and learnt skills to use them against the low-level monsters. The first reset is always the hardest, but once you have done your first reset, levelling up will become increasingly easier. You will also be able to kill monsters that would have been too hard (or even impossible) to kill before your first reset. Continue levelling up and resetting to increase your stat points and reach the maximum 32767. Once you get near to full stats you will be able to accept the challenge of killing the strongest monster of all: the Zaikan.
Before reaching your first reset, we recommend sticking to monsters up to Lost Tower and Atlans. Move progressively from Lorencia/Noria to Davias/Dungeon > Atlans low level monsters > Lost Tower > Atlans high level monsters. Tarkan, Icarus and Exile would be too strong to fight on your own, but you can try them after you have done your first reset.
Moreover, before your first reset you should be able to kill the Golden monsters Small Dragon, Goblin and Titan. To kill the big Golden Dragon you would require at least 1 reset. Then you can proceed with the Golden Lizard King and finally the Golden Tantallo.
Events such as Blood Castle, Devil Square and Sky Event might be a bit hard to complete before your first reset. However, if you want to attempt to overcome them, remember to buy lots of level +9 potions (sold by the Potion Girl)!
Items
There are different types of items. Some are equipable, meaning that you can wear them to improve your stats. Others are consumables, meaning you can learn new skills or recover your HP/MP when using them. You also have jewels used for items improvements and combinations, and you have some other special items that you can throw to the floor for them to drop a more powerful item at random.
On each equipable item the damage, defence, required stats and information are displayed if you move your cursor over it. They also indicate which class they can be used/equipped by.
Weapons, Sets, Shields, Pendants, Rings and Wings are equipable items.
Equipable items can be levelled up (except for Rings, Pendants and Pets) using jewels. The higher the level, the more powerful the item is (higher attack or higher defence) but also would require higher Strength, Agility and even Level to be able to wear them. Jewels of Bless can be used to level up items up to +6 and have 100% success rate. Jewels of Soul can be used to level up items up to +9 and has a 50% success rate (note that if it fails over +7, the item will go back to +0 level). A combination of Jewel of Soul, Jewel of Bless and Jewel of Chaos can be used to increase the level to +10 and +11 using the Chaos Machine (note that failing to do this combination will mean the item being destroyed and losing it forever). +11 is the highest you can level up an item.
Items can have extra damage or defence by using Jewel of Life. These Jewels have 50% success rate and if they fail the item loses its extra damage/defence. You can increase this stat up to 7 times.
Items can come with "Luck" which increases the rate of using jewels on that item.
To use jewels, simply click on the Jewel you want to use to select it, and them click over the item you want to increase its level to apply.
You can search most of the items/jewels by killing monsters (also known as Farming) or participating at in-game events such as Blood Caste, Devil Square, Golden Invasions, Quests and Sky Event.
Equipable items come in two forms: Normal and Excellent. Excellent items are normal items with 1 or more excellent options and their name is displayed in Green when you hoover over them. They will have an increased attack or defence value compared to Normal items and hence will also require more Strength and Agility to be able to wear them. These are the most valuable items in the game and they can be found in rare drops from monsters, by throwing a Box of Kundun from the Inventory to the floor, or from events.
The more powerful the item is, the more Strength, Agility and Level will require to equip them.
Weapons
Are equipable items. The different weapon types are: Swords, Aces, Maces, Spears, Staffs, Bows and Crossbows.
There are 2 types of damage dealt by weapons: Physical damage and Wizardry damage. If your character is a "warrior" type character (Dark Knight, Strength Magic Gladiator, etc), the damage that you are looking for is the Physical one, written at one or two handed attack power. If your character is a "mage" type character (Dark Wizard, Energy Magic Gladiator, etc), you need to take into account the Wizardry damage of the item.
Some weapons come with special skills that can be used at Mana and/or Stamina cost to perform more powerful blows.
Sets and Shields
Are equipable items. The different defence items are: Armours, Helms, Boots, Gloves, Pants and Shields.
Some set items gives you extra skills. Boots that are at least +5 or higher level allows the wearer to increase their walking speed (run). Gloves that are at least +5 or higher level allows the wearer to swim faster (applicable in Atlans).
Some shields might have their own skills too, such as increasing defence for a small amount of time.
Rings / Pendants
Are equipable items but cannot increase their level. Rings have similar attributes as Set Items while Pendants have the same attributes as Weapon Items.
They also give the wearer some resistance to their type.
- Ring of Poison: reduces the chance of getting poisoned by a monster or another player.
- Ring of Ice: reduces the chance of getting frozen by a monster or another player.
- Pendant of Fire: reduces the chance of being blown away when being attacked by some fire spells.
- Pendant of Lightning: reduces de chance of being blown away when being attacked by some sparks spells (lightning attacks).
The higher the level of the pendant (only found in events and webshop), reduces further the chances of being affected by any of the adverse statuses.
Wings
Are equipable items. Wings have similar attributes as Set Items and cannot be found in the wild by killing monsters. Wings can only be created using the Chaos Machine. See the Create Wings thread to know more about how to create them. Wings are used to access Icarus and it's a requirement to enter the Sky Event. Wings also increases the walking speed (fly).
Pets
Are equipable items but cannot increase their level. They cannot be fixed either and once their durability reaches 0 the pet is destroyed.
The available pets are:
- Satan: Increases damage
- Guardian Angel: Absorbs damage and increases max HP.
- Horn of Unilia: Increases walking speed (cannot be worn in Atlans)
- Dinorant: Allows you to access Icarus like you were wearing Wings (cannot be worn in Atlans) and increases damage and absorbs damage. It's not dropped by any monster, and can only be created in the Chaos Machine with 10 Horns of Unilia (all must have max durability) and 1 Jewel of Chaos.
Scrolls and orbs
Are consumable items to learn new skills and magic attacks. Scrolls can be consumed by Dark Wizards and Magic Gladiators. Orbs can be consumed by Dark Knights, Magic Gladiators and Fairy Elves. Check each item description to check their Energy, Level and Class requirements. To learn them, simply do a right-click on the item and it's done. The new skill will appear in the skills menu that can be accessed by pressing the skill button at the bottom centre of the screen (to the left of the Stats, Inventory and Guild buttons). To attack using skills, first select the skill you want to use to make it active, and then right-click on the monster or player.
Most of the scrolls and orbs are sold by shops within the game. However, there are some high level scrolls and orbs that are only dropped by monsters.
Jewels
-Jewel of Bless: directly increasing the item level, also used for some Chaos Machine combinations.
-Jewel of Soul: directly increasing the item level, also used for some Chaos Machine combinations.
-Jewel of Life: used to increase the extra damage/defence option of an item.
-Jewel of Chaos: used in Chaos Machine combinations, it's the key jewel for all mixes.
-Jewel of Creation: used in Chaos Machine combinations.
Potions
Potions are consumable items that restores Life and Mana. They are sold by the Potion Girl and other NPCs in the game. They can also be dropped by monsters.
When you have a potion in your inventory, the game interface updates with the potion, displaying it to the left of the skill button at the bottom centre of the screen (to the right of the HP red diamond).
To consume a potion, you can right click on it or you can use the keyboard hot keys Q, W and E.
Other special items
Check out this thread to learn more about other special items.
Shops and NPCs
If you want to buy Healing Potions, Mana potions, some items/spells, you need to go to the safe zones of some cities where Non-Character-Players (also known as NPCs) sell some of these items for zen.
You also have an account Vault (also known as Stash), where you can deposit your items. These items can be shared between your characters within the same account. It is located in almost every safezone of a city and can be accessed by talking (clicking) to the Vault Keeper.
The Chaos Goblin, in Noria, is where you can combine items to increase their level or craft other items.
Evolutions
You can evolve your Dark Wizard to a Soul Master (SM), your Dark Knight to a Blade Knight (BK) and your Fairy Elf into a Muse Elf (ME), which enables them to wear more powerful weapons and sets, learn more powerful skills and magic, and wear 2nd Class Wings. They also have increased stats. Magic Gladiators cannot evolve.
To start this quest you need to talk to Priest Savina in Davias (185, 31) once you reach level 150.
First Task
In the first part of this quest you will be asked to find the "Scroll of Emperor". This quest item is usually dropped in Atlans and LostTower 1~3, by killing the low level mobs.
This item cannot be dropped while in Party, so you will have to search for it on your own. Pay attention to the monsters drops, but if you miss it, don't worry, it will drop again. Just keep killing those monsters.
Once you find it, return to Priest Savina who will reward you and give you the second task.
Second Task
After finding the Scroll, for the second part you will be asked to find another item. This item will be different for each Character Class.
The item drops in LostTower 7, Atlans 3 and Tarkan.
Once you find the item, return to Priest Savina who will reward you with the Evolution and some bonus Stat Points.
You will now be able to equip those items that were only available for the evolved characters.
In-game Events
There are in-game events that are run periodically and daily for you to enjoy, level up and get items. Click on each of the events to find out more about them:
- Blood Castle
- Devil Square
- Golden Invasion
- Sky Event
- Zaikan Attack
We also have custom daily events such as Party Bonus, Lucky Jewels, Happy Hour and Lucky Mixes. Find more about them in this thread.
There are also custom quests that allow you to get extra experience, levels and items to help you progress in the game. You can find more information about it here.
Interacting with other Players
Chat
Mu Online has a built-in chat system that allows all visible players to easily communicate via text. Press the Enter in your keyboard once to open the chat interface. On the left you can write the message. On the right there's a field to enter another Character's name - this is used to "whisper" or chat so that only that character can see your messages. If you want the message to be seen by everyone in the nearby area, leave this space empty. Once you have finished your message, hit Enter again and the message will be sent.
If you want to send a broadcast message (i.e. a message that can be seen by all players in the server), start your message with "/post " followed by the message. Then hit enter. The message will appear with a yellow background.
Party
Players can choose to team up with other players in a "Party", in which players cooperate against enemy monsters to share and increase experience and loot. You can start a party by entering the command "/party" in your chat interface and hitting Enter while pointing at the Character you want to party with. Note that there cannot be a level gap greater than 130 levels in order to initiate a party.
Guild
You can create (talk to the guard in the centre of Davias city) or join a guild (by using the command "/guild" and pointing to the Guild Master). A guild is a team of players who can unite their forces to conquer the Continent of Mu. Guilds tend to have events and players helping each other by exchanging items or levelling up. You can see when a guild team member is online by pressing the G key in the keyboard or pressing the Flag button next to the Stats (Magnifier). Guilds can fight against each other in Wars and the winner gets a Point that counts towards the Guild Ranking. Guilds also earn points by increasing the level and stats of their members and participating on in-game events.
PK (Player Killer)
Outside of a duel, PvP fighting is possible but, in a way, "discouraged". When one player attacks another (which is done by holding the Control key in the keyboard and clicking on a Character) a self-defence system is activated, in which the attacked player may attack and kill the aggressor within a time limit without suffering penalty. Self-defence is also activated when a player attacks an Elf's summoned creature. Outlaws or Killers have disadvantages during gameplay, depending on their Outlaw level.
Trade
You can trade items with other players by using the "/trade" command and pointing at the character you want to start a trade with. Once the trade has been accepted, a new window will open where you can place items you want to give to the other Character in the bottom space. The items that the other Character wants to trade will appear in the top space. Once you are both ready to perform the trade, click on the "O" button and once the other Character does the same, the exchanged items will appear in the respective inventories. Make sure you have enough space in your inventory for the trade or the trade will be cancelled!
Commands
For a basic list of commands and key shortcuts, visit this thread.